DECEMBER UPDATE IS HERE!
The holiday season is here along with a big Squad Busters update! Get ready to kick back and enjoy new ways of playing Squad Busters with the latest big addition: GAME MODES! Survive to be the last Squad standing in Showdown, team up with a partner in Duo Gem Hunt, and build your own Lineup of Characters to compete for Trophies in our ranked mode, Squad League!
This update also features major changes to the core Rewards systems in the game. Chest Tickets are gone and you will earn Chests from all Battles provided you do well enough! We are also sunsetting Win Streaks and introducing a new system called Daily Win Rewards.
Last but not least, the Holidays are here, and a Jolly Holiday Event full of seasonal skins is on the way. Check out details below!
GAME MODES
SHOWDOWN
Showdown is a new 5-player Game Mode where the objective is to be the last Squad standing. Build the strongest Squad and outlast other players to win the day!
Showdown's Key Features
The Coin Mine in the middle can make you rich fast, but beware: others might want the same thing!
Mega Potions spawn around the Map and provide instant benefits when picked up, including healing the Squad and giving temporary boosts to speed, attacking and damage resistance
Squads have a Squad Health Bar above them along with a number indicating the total number of Characters currently belonging to the Squad.
Busting other players is more lucrative than ever! Busting Characters can get you a lot of Coins. You’ll also get more Coins for Busting Squads the bigger they are!
Golden Boxes have replaced Blue Boxes and give some Coins instead of granting you Turbo Boots
Chests respawn faster and upgrade to higher rarity levels sooner to facilitate snappier Squad building. The minimum cost of Chests rises as the Battle progresses, but keep an eye out for random Free Chests if you find yourself short on Coins!
Vines are more unpredictable and quickly close in on a different position every Battle. Take too long and angry Vines will cover the whole map - watch out!
Parties are not supported at this time
Trader and Bandit will not appear in Chests
Certain Battle Mods will not appear for Showdown: Whack-A-Mole, Epic Overload, Angry Vines, Timeout, Gem Overload, 1-Coin Chests, Ring Grab, Gem Hot Pot, Crystal Forest, Hathcling Herder, Loot Machines
DUO GEM HUNT
Duo Gem Hunt is all about hunting for Gems together with another player! Play with a friend, or a random friendly stranger, and beat 3 other teams in amassing the largest Gem count!
Gem Hunt's Key Features:
Four teams of two players compete against each other in a race to collect the most Gems before time runs out
You’re in it together! Help each other or divide and conquer – what counts is the total number of Gems you and your teammate hold at the end of the Battle.
Work together by using Heal Spells, Rage Spells and other area-of-effect buffs for mutual benefit
Get busted early? Just respawn! As long as both teammates haven’t been Busted, you still have a chance. When respawning, you can pick a number of Characters to start with. The further along the Battle, the more Characters you will get!
SQUAD LEAGUE
Squad League has been separated into a new ranked Game Mode that you can play whenever! Customize your Character Lineup to build a winning Squad and compete against other players for Trophies and glory!
Key Features:
Squad League has been moved from the end of the World Journey to its own mode, and replaced by the Treasure Room
The mode in Squad League is 10-player Gem Hunt, but features player-made Lineups and Trophy gain/loss based on position
Squad League unlocks when the player unlocks 5 Characters of each rarity, so they can build a Lineup
Parties are not supported, to keep the competition fair
Gaining and losing Trophies is based on position and is more aggressive than previously, meaning that you lose more Trophies than previously on lower placements.
The first Squad League Season kicks off on December 16th and runs until February 1st. Starting after that, new seasons will launch monthly. More information about end of season rewards coming later on!
REWARD CHANGES
DAILY WIN REWARDS
Winning Battles will now contribute towards earning new extra Rewards called Daily Win Rewards!
Daily Win Rewards will be tracked on top of the Play Button. The track is 6 Wins long with a Gift Package at 2, 4 and 6 Wins.
Winning placements depend on the Game Mode played. The following placements qualify for a Win in the different modes:
Top 5 in Solo Gem Hunt and Squad League
Top 2 in Showdown
Top 2 teams in Duo Gem Hunt
The Gift package is a random Reward that you gain at the end of the Battle flow. It can contain various Rewards from guaranteed Chest Multipliers to Coins, Style Tickets and Star Tokens.
You’ll still get a bunch of Portal Energy for your first Win of the day, too!
Daily Win Rewards and your progress towards them reset every 24 hours.
CHEST TICKET REMOVAL
Chest Tickets will be removed from Squad Busters and will no longer be needed to earn Chests from Battles.
All players will receive 2000 Coins per Chest Ticket they owned when they login for the first time after the update.
Places where Chest Tickets were used as Rewards have been backfilled with other Rewards of similar value.
DPS increase
Battle Healer: small Health increase, large DPS increase
Bea: moderate Health increase, moderate DPS increase
Bee Damage moderately incereased
Bo: small Health increase, large DPS increase
Classic: Damage to Monsters increased further
Ultra: Large increase in extra Mine Damage to Monsters
Chicken: moderate Health increase, moderate DPS increase
Colonel Ruffs: small Health increase, small DPS increase
Colt: small Health increase, moderate DPS increase
Bullet Storm Damage moderately increased
Dynamike: small Health increase, moderate DPS increase
Ultimate: Barrel Bomb Damage slightly increased
Goblin: tiny Health increase, moderate DPS increase
Heavy: small Health increase, small DPS increase
Charged up DPS moderately increased
Ice Wizard: small Health increase, small DPS increase
Ice Fan Damage slightly increased
Jessie: small Health increase, small DPS increase
Leon: small Health increase, small DPS increase
Max: moderate Health increase, moderate DPS increase
Miner: small Health increase, moderate DPS increase
Burrow and Eruption Damage moderately increased
Mortis: moderate Health increase, moderate DPS increase
Nita: moderate Health increase, huge DPS increase
Pam: moderate Health increase
Penny: tiny Health increase, small DPS increase
Shelly: small Health increase, small DPS increase
Super Shell Damage moderately increased
Witch: small Health increase, moderate DPS increase
Wizard: small Health increase, moderate DPS increase
The following Characters have both buffs and changes to their Abilities:
Archer Queen: small Health increase, large DPS increase
Attack Speed bonus to Ranged units has been moderately reduced, to increase the relevance of other ranged Characters in Lineups
Classic: Exploding Arrows damage moderately increased
Barbarian King: small Health increase, small DPS increase
Attack Speed bonus to Melee units has been moderately reduced, to increase the relevance of other melee Characters in Lineups
Frank: small Health increase, moderate DPS increase
Super: Frank will charge much faster when taking damage, making it much more reliable to reach full charge during intense fighting
Ultra: Super Shockwave DPS moderately increased
SPELLS
Direct attack Spells are also getting a large boost to Damage:
Lightning Spell: Large Damage increase
Bomb Spell: Moderate Damage increase
Log Spell: Small Damage increase
GAMEPLAY BALANCING
Busting other players in Gem Hunt and Gem Hunt Duo is now more rewarding than ever! Busting Characters will get you a lot of Gems, even if the Squad isn’t holding many. You’ll get even more Gems for Busting Characters during the Final Stretch!
Lucky Find chances now ramp up gradually, instead of suddenly at 2:00, to make it a less reliable strategy to optimize for early Lucky Finds
Damage from Vines has been increased and ramps more aggressively, to increase their impact on the Battle
Hog Rider no longer gains a burst of Turbo from Vines to preserve the threat of Vines in Showdown
In Battle Mod: Ring Grab, Squads drop only 1 Gem Ring at a time when a Character is Busted
In Battle Mod: Loot Goblin Rush, Loot Goblins have much higher chance to drop a Turbo Boot
BUG FIXES & IMPROVEMENTS
GAMEPLAY
In Battle Mod: Loot Machines, Loot Machines are no longer destroyed if you try to open them with a Key, but don’t have enough Coins
Spell Stick: Accuracy of Spell aiming has been improved
We’ve also redone our new-player experience - invite a friend a let them give it a try!
USER INTERFACE
The Plaza button layout has received a makeover for ease of use with a handy new Game Mode selection
The flow for Teaming Up with other players has been reworked to support new Game Modes
Weekly Quests and Achievements Book have been merged into a new Quests button
Player profile pictures are now much larger and featured at the start of every Battle
Daily Win Rewards are tracked during Battle results, which now also support the new Game Modes
Plus lots of smaller improvements and fixes to user interface and Battle performance.
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